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SkBitmap Class Reference

The SkBitmap class specifies a raster bitmap. More...

#include <SkBitmap.h>

Classes

class  Allocator
 
class  HeapAllocator
 Subclass of Allocator that returns a pixelref that allocates its pixel memory from the heap. More...
 

Public Types

enum  AllocFlags { kZeroPixels_AllocFlag = 1 << 0 }
 

Public Member Functions

 SkBitmap ()
 Default construct creates a bitmap with zero width and height, and no pixels. More...
 
 SkBitmap (const SkBitmap &src)
 Copy the settings from the src into this bitmap. More...
 
 SkBitmap (SkBitmap &&src)
 Copy the settings from the src into this bitmap. More...
 
SkBitmapoperator= (const SkBitmap &src)
 Copies the src bitmap into this bitmap. More...
 
SkBitmapoperator= (SkBitmap &&src)
 Copies the src bitmap into this bitmap. More...
 
void swap (SkBitmap &other)
 Swap the fields of the two bitmaps. More...
 
const SkImageInfoinfo () const
 
int width () const
 
int height () const
 
SkColorType colorType () const
 
SkAlphaType alphaType () const
 
SkColorSpacecolorSpace () const
 
sk_sp< SkColorSpacerefColorSpace () const
 
int bytesPerPixel () const
 Return the number of bytes per pixel based on the colortype. More...
 
int rowBytesAsPixels () const
 Return the rowbytes expressed as a number of pixels (like width and height). More...
 
int shiftPerPixel () const
 Return the shift amount per pixel (i.e. More...
 
bool empty () const
 Return true iff the bitmap has empty dimensions. More...
 
bool isNull () const
 Return true iff the bitmap has no pixelref. More...
 
bool drawsNothing () const
 Return true iff drawing this bitmap has no effect.
 
size_t rowBytes () const
 Return the number of bytes between subsequent rows of the bitmap. More...
 
bool setAlphaType (SkAlphaType)
 Set the bitmap's alphaType, returning true on success. More...
 
void * getPixels () const
 Return the address of the pixels for this SkBitmap.
 
size_t getSize () const
 Return the byte size of the pixels, based on the height and rowBytes. More...
 
size_t getSafeSize () const
 Return the number of bytes from the pointer returned by getPixels() to the end of the allocated space in the buffer. More...
 
int64_t computeSize64 () const
 Return the full size of the bitmap, in bytes.
 
int64_t computeSafeSize64 () const
 Return the number of bytes from the pointer returned by getPixels() to the end of the allocated space in the buffer. More...
 
bool isImmutable () const
 Returns true if this bitmap is marked as immutable, meaning that the contents of its pixels will not change for the lifetime of the bitmap.
 
void setImmutable ()
 Marks this bitmap as immutable, meaning that the contents of its pixels will not change for the lifetime of the bitmap and of the underlying pixelref. More...
 
bool isOpaque () const
 Returns true if the bitmap is opaque (has no translucent/transparent pixels).
 
bool isVolatile () const
 Returns true if the bitmap is volatile (i.e. More...
 
void setIsVolatile (bool)
 Specify whether this bitmap is volatile. More...
 
void reset ()
 Reset the bitmap to its initial state (see default constructor). More...
 
void getBounds (SkRect *bounds) const
 Return the bitmap's bounds [0, 0, width, height] as an SkRect.
 
void getBounds (SkIRect *bounds) const
 
SkIRect bounds () const
 
SkISize dimensions () const
 
SkIRect getSubset () const
 
bool setInfo (const SkImageInfo &, size_t rowBytes=0)
 
bool SK_WARN_UNUSED_RESULT tryAllocPixels (const SkImageInfo &info, sk_sp< SkColorTable > ctable, uint32_t flags=0)
 Allocate the bitmap's pixels to match the requested image info. More...
 
void allocPixels (const SkImageInfo &info, sk_sp< SkColorTable > ctable, uint32_t flags=0)
 
bool SK_WARN_UNUSED_RESULT tryAllocPixels (const SkImageInfo &info, size_t rowBytes)
 Allocate the bitmap's pixels to match the requested image info and rowBytes. More...
 
void allocPixels (const SkImageInfo &info, size_t rowBytes)
 
bool SK_WARN_UNUSED_RESULT tryAllocPixels (const SkImageInfo &info)
 
void allocPixels (const SkImageInfo &info)
 
bool SK_WARN_UNUSED_RESULT tryAllocN32Pixels (int width, int height, bool isOpaque=false)
 
void allocN32Pixels (int width, int height, bool isOpaque=false)
 
void allocPixels (const SkImageInfo &info, std::nullptr_t, SkColorTable *ctable)
 
bool installPixels (const SkImageInfo &, void *pixels, size_t rowBytes, SkColorTable *, void(*releaseProc)(void *addr, void *context), void *context)
 Install a pixelref that wraps the specified pixels and rowBytes, and optional ReleaseProc and context. More...
 
bool installPixels (const SkImageInfo &info, void *pixels, size_t rowBytes)
 Call installPixels with no ReleaseProc specified. More...
 
bool installPixels (const SkPixmap &)
 Call installPixels with no ReleaseProc specified. More...
 
bool installMaskPixels (const SkMask &)
 Calls installPixels() with the value in the SkMask. More...
 
void setPixels (void *p, SkColorTable *ctable=NULL)
 Use this to assign a new pixel address for an existing bitmap. More...
 
bool SK_WARN_UNUSED_RESULT tryAllocPixels (SkColorTable *ctable=NULL)
 Use the standard HeapAllocator to create the pixelref that manages the pixel memory. More...
 
void allocPixels (SkColorTable *ctable=NULL)
 
bool SK_WARN_UNUSED_RESULT tryAllocPixels (Allocator *allocator, SkColorTable *ctable)
 Use the specified Allocator to create the pixelref that manages the pixel memory. More...
 
void allocPixels (Allocator *allocator, SkColorTable *ctable)
 
SkPixelRefpixelRef () const
 Return the current pixelref object or NULL if there is none. More...
 
SkIPoint pixelRefOrigin () const
 A bitmap can reference a subset of a pixelref's pixels. More...
 
void setPixelRef (sk_sp< SkPixelRef >, int dx, int dy)
 Assign a pixelref and origin to the bitmap. More...
 
bool readyToDraw () const
 Call this to be sure that the bitmap is valid enough to be drawn (i.e. More...
 
SkColorTablegetColorTable () const
 Return the bitmap's colortable, if it uses one (i.e. More...
 
uint32_t getGenerationID () const
 Returns a non-zero, unique value corresponding to the pixels in our pixelref. More...
 
void notifyPixelsChanged () const
 Call this if you have changed the contents of the pixels. More...
 
void eraseColor (SkColor c) const
 Fill the entire bitmap with the specified color. More...
 
void eraseARGB (U8CPU a, U8CPU r, U8CPU g, U8CPU b) const
 Fill the entire bitmap with the specified color. More...
 
void eraseRGB (U8CPU r, U8CPU g, U8CPU b) const
 
void erase (SkColor c, const SkIRect &area) const
 Fill the specified area of this bitmap with the specified color. More...
 
void eraseArea (const SkIRect &area, SkColor c) const
 
SkColor getColor (int x, int y) const
 Converts the pixel at the specified coordinate to an unpremultiplied SkColor. More...
 
void * getAddr (int x, int y) const
 Returns the address of the specified pixel. More...
 
uint32_t * getAddr32 (int x, int y) const
 Returns the address of the pixel specified by x,y for 32bit pixels. More...
 
uint16_t * getAddr16 (int x, int y) const
 Returns the address of the pixel specified by x,y for 16bit pixels. More...
 
uint8_t * getAddr8 (int x, int y) const
 Returns the address of the pixel specified by x,y for 8bit pixels. More...
 
SkPMColor getIndex8Color (int x, int y) const
 Returns the color corresponding to the pixel specified by x,y for colortable based bitmaps. More...
 
bool extractSubset (SkBitmap *dst, const SkIRect &subset) const
 Set dst to be a setset of this bitmap. More...
 
bool readPixels (const SkImageInfo &dstInfo, void *dstPixels, size_t dstRowBytes, int srcX, int srcY, SkTransferFunctionBehavior behavior) const
 Copy the bitmap's pixels into the specified buffer (pixels + rowBytes), converting them into the requested format (SkImageInfo). More...
 
bool readPixels (const SkImageInfo &dstInfo, void *dstPixels, size_t dstRowBytes, int srcX, int srcY) const
 
bool readPixels (const SkPixmap &dst, int srcX, int srcY) const
 
bool readPixels (const SkPixmap &dst) const
 
bool writePixels (const SkPixmap &src, int dstX, int dstY)
 Copy the src pixmap's pixels into this bitmap, offset by dstX, dstY. More...
 
bool writePixels (const SkPixmap &src)
 
bool writePixels (const SkPixmap &src, int x, int y, SkTransferFunctionBehavior behavior)
 
bool extractAlpha (SkBitmap *dst) const
 
bool extractAlpha (SkBitmap *dst, const SkPaint *paint, SkIPoint *offset) const
 
bool extractAlpha (SkBitmap *dst, const SkPaint *paint, Allocator *allocator, SkIPoint *offset) const
 Set dst to contain alpha layer of this bitmap. More...
 
bool peekPixels (SkPixmap *) const
 If the pixels are available from this bitmap return true, and fill out the specified pixmap (if not null). More...
 
void validate () const
 

Static Public Member Functions

static bool ComputeIsOpaque (const SkBitmap &bm)
 This will brute-force return true if all of the pixels in the bitmap are opaque. More...
 

Public Attributes

class SK_API Allocator
 

Private Types

enum  Flags { kImageIsVolatile_Flag = 0x02 }
 

Private Member Functions

void freePixels ()
 
void updatePixelsFromRef ()
 

Static Private Member Functions

static void WriteRawPixels (SkWriteBuffer *, const SkBitmap &)
 
static bool ReadRawPixels (SkReadBuffer *, SkBitmap *)
 

Private Attributes

sk_sp< SkPixelReffPixelRef
 
void * fPixels
 
SkIPoint fPixelRefOrigin
 
SkImageInfo fInfo
 
uint32_t fRowBytes
 
uint8_t fFlags
 

Friends

class SkReadBuffer
 
class SkBinaryWriteBuffer
 

Detailed Description

The SkBitmap class specifies a raster bitmap.

A bitmap has an integer width and height, and a format (colortype), and a pointer to the actual pixels. Bitmaps can be drawn into a SkCanvas, but they are also used to specify the target of a SkCanvas' drawing operations. A const SkBitmap exposes getAddr(), which lets a caller write its pixels; the constness is considered to apply to the bitmap's configuration, not its contents.

SkBitmap is not thread safe. Each thread must use its own (shallow) copy.

Constructor & Destructor Documentation

SkBitmap::SkBitmap ( )

Default construct creates a bitmap with zero width and height, and no pixels.

Its colortype is set to kUnknown_SkColorType.

SkBitmap::SkBitmap ( const SkBitmap src)

Copy the settings from the src into this bitmap.

If the src has pixels allocated, they will be shared, not copied, so that the two bitmaps will reference the same memory for the pixels.

SkBitmap::SkBitmap ( SkBitmap &&  src)

Copy the settings from the src into this bitmap.

If the src has pixels allocated, ownership of the pixels will be taken.

Member Function Documentation

int SkBitmap::bytesPerPixel ( ) const
inline

Return the number of bytes per pixel based on the colortype.

If the colortype is kUnknown_SkColorType, then 0 is returned.

static bool SkBitmap::ComputeIsOpaque ( const SkBitmap bm)
inlinestatic

This will brute-force return true if all of the pixels in the bitmap are opaque.

If it fails to read the pixels, or encounters an error, it will return false.

Since this can be an expensive operation, the bitmap stores a flag for this (isOpaque). Only call this if you need to compute this value from "unknown" pixels.

int64_t SkBitmap::computeSafeSize64 ( ) const
inline

Return the number of bytes from the pointer returned by getPixels() to the end of the allocated space in the buffer.

This may be smaller than computeSize64() if there is any rowbytes padding beyond the width.

bool SkBitmap::empty ( ) const
inline

Return true iff the bitmap has empty dimensions.

Hey! Before you use this, see if you really want to know drawsNothing() instead.

void SkBitmap::erase ( SkColor  c,
const SkIRect area 
) const

Fill the specified area of this bitmap with the specified color.

If the bitmap's colortype does not support alpha (e.g. 565) then the alpha of the color is ignored (treated as opaque). If the colortype only supports alpha (e.g. A1 or A8) then the color's r,g,b components are ignored.

void SkBitmap::eraseARGB ( U8CPU  a,
U8CPU  r,
U8CPU  g,
U8CPU  b 
) const
inline

Fill the entire bitmap with the specified color.

If the bitmap's colortype does not support alpha (e.g. 565) then the alpha of the color is ignored (treated as opaque). If the colortype only supports alpha (e.g. A1 or A8) then the color's r,g,b components are ignored.

void SkBitmap::eraseColor ( SkColor  c) const

Fill the entire bitmap with the specified color.

If the bitmap's colortype does not support alpha (e.g. 565) then the alpha of the color is ignored (treated as opaque). If the colortype only supports alpha (e.g. A1 or A8) then the color's r,g,b components are ignored.

bool SkBitmap::extractAlpha ( SkBitmap dst,
const SkPaint paint,
Allocator allocator,
SkIPoint offset 
) const

Set dst to contain alpha layer of this bitmap.

If destination bitmap fails to be initialized, e.g. because allocator can't allocate pixels for it, dst will not be modified and false will be returned.

Parameters
dstThe bitmap to be filled with alpha layer
paintThe paint to draw with
allocatorAllocator used to allocate the pixelref for the dst bitmap. If this is null, the standard HeapAllocator will be used.
offsetIf not null, it is set to top-left coordinate to position the returned bitmap so that it visually lines up with the original
bool SkBitmap::extractSubset ( SkBitmap dst,
const SkIRect subset 
) const

Set dst to be a setset of this bitmap.

If possible, it will share the pixel memory, and just point into a subset of it. However, if the colortype does not support this, a local copy will be made and associated with the dst bitmap. If the subset rectangle, intersected with the bitmap's dimensions is empty, or if there is an unsupported colortype, false will be returned and dst will be untouched.

Parameters
dstThe bitmap that will be set to a subset of this bitmap
subsetThe rectangle of pixels in this bitmap that dst will reference.
Returns
true if the subset copy was successfully made.
void* SkBitmap::getAddr ( int  x,
int  y 
) const

Returns the address of the specified pixel.

This performs a runtime check to know the size of the pixels, and will return the same answer as the corresponding size-specific method (e.g. getAddr16). Since the check happens at runtime, it is much slower than using a size-specific version. Unlike the size-specific methods, this routine also checks if getPixels() returns null, and returns that. The size-specific routines perform a debugging assert that getPixels() is not null, but they do not do any runtime checks.

uint16_t * SkBitmap::getAddr16 ( int  x,
int  y 
) const
inline

Returns the address of the pixel specified by x,y for 16bit pixels.

In debug build, this asserts that the pixels are allocated and that the colortype is 16-bit, however none of these checks are performed in the release build.

uint32_t * SkBitmap::getAddr32 ( int  x,
int  y 
) const
inline

Returns the address of the pixel specified by x,y for 32bit pixels.

In debug build, this asserts that the pixels are allocated and that the colortype is 32-bit, however none of these checks are performed in the release build.

uint8_t * SkBitmap::getAddr8 ( int  x,
int  y 
) const
inline

Returns the address of the pixel specified by x,y for 8bit pixels.

In debug build, this asserts that the pixels are allocated and that the colortype is 8-bit, however none of these checks are performed in the release build.

SkColor SkBitmap::getColor ( int  x,
int  y 
) const
inline

Converts the pixel at the specified coordinate to an unpremultiplied SkColor.

Note: this ignores any SkColorSpace information, and may return lower precision data than is actually in the pixel. Alpha only colortypes (e.g. kAlpha_8_SkColorType) return black with the appropriate alpha set. The value is undefined for kUnknown_SkColorType or if x or y are out of bounds, or if the bitmap does not have any pixels.

SkColorTable* SkBitmap::getColorTable ( ) const

Return the bitmap's colortable, if it uses one (i.e.

colorType is Index_8). Otherwise returns NULL. Does not affect the colortable's reference count.

uint32_t SkBitmap::getGenerationID ( ) const

Returns a non-zero, unique value corresponding to the pixels in our pixelref.

Each time the pixels are changed (and notifyPixelsChanged is called), a different generation ID will be returned. Finally, if there is no pixelRef then zero is returned.

SkPMColor SkBitmap::getIndex8Color ( int  x,
int  y 
) const
inline

Returns the color corresponding to the pixel specified by x,y for colortable based bitmaps.

In debug build, this asserts that the pixels are allocated, that the colortype is indexed, and that the colortable is allocated, however none of these checks are performed in the release build.

size_t SkBitmap::getSafeSize ( ) const
inline

Return the number of bytes from the pointer returned by getPixels() to the end of the allocated space in the buffer.

Required in cases where extractSubset has been called.

size_t SkBitmap::getSize ( ) const
inline

Return the byte size of the pixels, based on the height and rowBytes.

Note this truncates the result to 32bits. Call getSize64() to detect if the real size exceeds 32bits.

bool SkBitmap::installMaskPixels ( const SkMask )

Calls installPixels() with the value in the SkMask.

The caller must ensure that the specified mask pixels are valid for the lifetime of the created bitmap (and its pixelRef).

bool SkBitmap::installPixels ( const SkImageInfo ,
void *  pixels,
size_t  rowBytes,
SkColorTable ,
void(*)(void *addr, void *context)  releaseProc,
void *  context 
)

Install a pixelref that wraps the specified pixels and rowBytes, and optional ReleaseProc and context.

When the pixels are no longer referenced, if releaseProc is not null, it will be called with the pixels and context as parameters. On failure, the bitmap will be set to empty and return false.

If specified, the releaseProc will always be called, even on failure. It is also possible for success but the releaseProc is immediately called (e.g. valid Info but NULL pixels).

bool SkBitmap::installPixels ( const SkImageInfo info,
void *  pixels,
size_t  rowBytes 
)
inline

Call installPixels with no ReleaseProc specified.

This means that the caller must ensure that the specified pixels are valid for the lifetime of the created bitmap (and its pixelRef).

bool SkBitmap::installPixels ( const SkPixmap )

Call installPixels with no ReleaseProc specified.

This means that the caller must ensure that the specified pixels and colortable are valid for the lifetime of the created bitmap (and its pixelRef).

bool SkBitmap::isNull ( ) const
inline

Return true iff the bitmap has no pixelref.

Note: this can return true even if the dimensions of the bitmap are > 0 (see empty()). Hey! Before you use this, see if you really want to know drawsNothing() instead.

bool SkBitmap::isVolatile ( ) const

Returns true if the bitmap is volatile (i.e.

should not be cached by devices.)

void SkBitmap::notifyPixelsChanged ( ) const

Call this if you have changed the contents of the pixels.

This will in- turn cause a different generation ID value to be returned from getGenerationID().

SkBitmap& SkBitmap::operator= ( const SkBitmap src)

Copies the src bitmap into this bitmap.

Ownership of the src bitmap's pixels is shared with the src bitmap.

SkBitmap& SkBitmap::operator= ( SkBitmap &&  src)

Copies the src bitmap into this bitmap.

Takes ownership of the src bitmap's pixels.

bool SkBitmap::peekPixels ( SkPixmap ) const

If the pixels are available from this bitmap return true, and fill out the specified pixmap (if not null).

If there are no pixels, return false and ignore the pixmap parameter.

Note: if this returns true, the results (in the pixmap) are only valid until the bitmap is changed in any way, in which case the results are invalid.

SkPixelRef* SkBitmap::pixelRef ( ) const
inline

Return the current pixelref object or NULL if there is none.

This does not affect the refcount of the pixelref.

SkIPoint SkBitmap::pixelRefOrigin ( ) const
inline

A bitmap can reference a subset of a pixelref's pixels.

That means the bitmap's width/height can be <= the dimensions of the pixelref. The pixelref origin is the x,y location within the pixelref's pixels for the bitmap's top/left corner. To be valid the following must be true:

origin_x + bitmap_width <= pixelref_width origin_y + bitmap_height <= pixelref_height

pixelRefOrigin() returns this origin, or (0,0) if there is no pixelRef.

bool SkBitmap::readPixels ( const SkImageInfo dstInfo,
void *  dstPixels,
size_t  dstRowBytes,
int  srcX,
int  srcY,
SkTransferFunctionBehavior  behavior 
) const

Copy the bitmap's pixels into the specified buffer (pixels + rowBytes), converting them into the requested format (SkImageInfo).

The src pixels are read starting at the specified (srcX,srcY) offset, relative to the top-left corner.

The specified ImageInfo and (srcX,srcY) offset specifies a source rectangle

srcR.setXYWH(srcX, srcY, dstInfo.width(), dstInfo.height());

srcR is intersected with the bounds of the bitmap. If this intersection is not empty, then we have two sets of pixels (of equal size). Replace the dst pixels with the corresponding src pixels, performing any colortype/alphatype transformations needed (in the case where the src and dst have different colortypes or alphatypes).

This call can fail, returning false, for several reasons:

  • If srcR does not intersect the bitmap bounds.
  • If the requested colortype/alphatype cannot be converted from the src's types.
  • If the src pixels are not available.
bool SkBitmap::readyToDraw ( ) const
inline

Call this to be sure that the bitmap is valid enough to be drawn (i.e.

it has non-null pixels, and if required by its colortype, it has a non-null colortable. Returns true if all of the above are met.

void SkBitmap::reset ( )

Reset the bitmap to its initial state (see default constructor).

If we are a (shared) owner of the pixels, that ownership is decremented.

size_t SkBitmap::rowBytes ( ) const
inline

Return the number of bytes between subsequent rows of the bitmap.

int SkBitmap::rowBytesAsPixels ( ) const
inline

Return the rowbytes expressed as a number of pixels (like width and height).

If the colortype is kUnknown_SkColorType, then 0 is returned.

bool SkBitmap::setAlphaType ( SkAlphaType  )

Set the bitmap's alphaType, returning true on success.

If false is returned, then the specified new alphaType is incompatible with the colortype, and the current alphaType is unchanged.

Note: this changes the alphatype for the underlying pixels, which means that all bitmaps that might be sharing (subsets of) the pixels will be affected.

void SkBitmap::setImmutable ( )

Marks this bitmap as immutable, meaning that the contents of its pixels will not change for the lifetime of the bitmap and of the underlying pixelref.

This state can be set, but it cannot be cleared once it is set. This state propagates to all other bitmaps that share the same pixelref.

void SkBitmap::setIsVolatile ( bool  )

Specify whether this bitmap is volatile.

Bitmaps are not volatile by default. Temporary bitmaps that are discarded after use should be marked as volatile. This provides a hint to the device that the bitmap should not be cached. Providing this hint when appropriate can improve performance by avoiding unnecessary overhead and resource consumption on the device.

void SkBitmap::setPixelRef ( sk_sp< SkPixelRef ,
int  dx,
int  dy 
)

Assign a pixelref and origin to the bitmap.

(dx,dy) specify the offset within the pixelref's pixels for the top/left corner of the bitmap. For a bitmap that encompases the entire pixels of the pixelref, these will be (0,0).

void SkBitmap::setPixels ( void *  p,
SkColorTable ctable = NULL 
)

Use this to assign a new pixel address for an existing bitmap.

This will automatically release any pixelref previously installed. Only call this if you are handling ownership/lifetime of the pixel memory.

If the bitmap retains a reference to the colortable (assuming it is not null) it will take care of incrementing the reference count.

Parameters
pixelsAddress for the pixels, managed by the caller.
ctableColorTable (or null) that matches the specified pixels
int SkBitmap::shiftPerPixel ( ) const
inline

Return the shift amount per pixel (i.e.

0 for 1-byte per pixel, 1 for 2-bytes per pixel colortypes, 2 for 4-bytes per pixel colortypes). Return 0 for kUnknown_SkColorType.

void SkBitmap::swap ( SkBitmap other)

Swap the fields of the two bitmaps.

This routine is guaranteed to never fail or throw.

bool SK_WARN_UNUSED_RESULT SkBitmap::tryAllocPixels ( const SkImageInfo info,
sk_sp< SkColorTable ctable,
uint32_t  flags = 0 
)

Allocate the bitmap's pixels to match the requested image info.

If the Factory is non-null, call it to allcoate the pixelref. If the ImageInfo requires a colortable, then ColorTable must be non-null.

On failure, the bitmap will be set to empty and return false.

bool SK_WARN_UNUSED_RESULT SkBitmap::tryAllocPixels ( const SkImageInfo info,
size_t  rowBytes 
)

Allocate the bitmap's pixels to match the requested image info and rowBytes.

If the request cannot be met (e.g. the info is invalid or the requested rowBytes are not compatible with the info (e.g. rowBytes < info.minRowBytes() or rowBytes is not aligned with the pixel size specified by info.colorType()) then false is returned and the bitmap is set to empty.

bool SK_WARN_UNUSED_RESULT SkBitmap::tryAllocPixels ( SkColorTable ctable = NULL)
inline

Use the standard HeapAllocator to create the pixelref that manages the pixel memory.

It will be sized based on the current ImageInfo. If this is called multiple times, a new pixelref object will be created each time.

If the bitmap retains a reference to the colortable (assuming it is not null) it will take care of incrementing the reference count.

Parameters
ctableColorTable (or null) to use with the pixels that will be allocated. Only used if colortype == kIndex_8_SkColorType
Returns
true if the allocation succeeds. If not the pixelref field of the bitmap will be unchanged.
bool SK_WARN_UNUSED_RESULT SkBitmap::tryAllocPixels ( Allocator allocator,
SkColorTable ctable 
)

Use the specified Allocator to create the pixelref that manages the pixel memory.

It will be sized based on the current ImageInfo. If this is called multiple times, a new pixelref object will be created each time.

If the bitmap retains a reference to the colortable (assuming it is not null) it will take care of incrementing the reference count.

Parameters
allocatorThe Allocator to use to create a pixelref that can manage the pixel memory for the current ImageInfo. If allocator is NULL, the standard HeapAllocator will be used.
ctableColorTable (or null) to use with the pixels that will be allocated. Only used if colortype == kIndex_8_SkColorType. If it is non-null and the colortype is not indexed, it will be ignored.
Returns
true if the allocation succeeds. If not the pixelref field of the bitmap will be unchanged.
bool SkBitmap::writePixels ( const SkPixmap src,
int  dstX,
int  dstY 
)
inline

Copy the src pixmap's pixels into this bitmap, offset by dstX, dstY.

This is logically the same as creating a bitmap around src, and calling readPixels on it with this bitmap as the dst.


The documentation for this class was generated from the following file: